24-05-2021

Jul 16, 2016  First you can try reseting the game to default. Go into your EA Games file, and find the Sims 2 UC folder. Change it to Sims 2.bak and start up your game. The game should generate new folders for everything. If it works, delete the old Sims 2 file and continue on. The skin your sims have now, is the skin that replaced (I am guessing) the lightest maxis tone, or whichever one you used. They wont be the same. The only way for your sims to go back to the skin tone they had before is to uninstall the default skins.

The Sims overview

Type:Strategy
ESRB Rating:Teen
Release Date: 02/04/2000
Developer:Maxis
Publisher:Electronic Arts

The Sims is a creation from the makers who really invented the word SIM. In their first edition, The Sims, the object of the game is to manage and control people. While this concept may sound easy and maybe even boring to some people, The Sims is completely the opposite.

You will find yourself with several dilemmas as you first begin by buying or making a house, as well as very little money and items, such as furniture or food, in your house. One of your primary tasks in the game is getting a job. By getting a job, you will begin to make a living and buy more advanced items for your house, enhancing your character's life, and becoming more successful and happy. You must also keep your Sims satisfied in such areas as social, entertainment, hunger, and cleanliness.

The Sims is a must for anyone who enjoys simulation games or likes to act out portions of their own life and watch the consequences.

System Requirements:Microsoft Windows - Apple - Linux

Windows System Requirements
Operating System:Windows 95, Windows 98
Processor:Intel Pentium 233 MHz
Memory:32 MB RAM
Graphics Card:DirectDraw compatible PCI or AGP video card, 2 MB Video RAM, 800 x 600 resolution
DirectX:DirectX 7
Sound Card:DirectX compatible sound card
Hard Drive Space:300 MB
CD/DVD Drive:4X CD-ROM
Controls:Keyboard & Mouse
Multiplayer:n/a
Apple System Requirements
Operating System:macOS 8.6 or 9.x with CarbonLib 1.2.5 or later
macOS 10.0.3 or later
Processor:PowerPC G3 or G4 233 MHz
Memory:64 MB RAM (Mac OS 8.6/9.x)
128 MB RAM (macOS X)
Graphics Card:
Sound Card:
Hard Drive Space:350 MB
CD/DVD Drive:8X CD-ROM
Controls:Keyboard & Mouse
Multiplayer:n/a
Linux System Requirements
Operating System:Linux kernel 2.2 or higher
XFree86 4.1 or higher
Processor:Intel Pentium II / Celeron 350 MHz
AMD Athlon / Duron 350 MHz
Memory:64 MB RAM
Graphics Card:16-bit color, 800 x 600 resolution
nVidia GeForce & 16 MB Video RAM recommended
Sound Card:OSS or ALSA supported sound card
Hard Drive Space:
CD/DVD Drive:8X CD-ROM
Controls:Keyboard & Mouse
Multiplayer:n/a

Expansion Packs

A total of seven expansion packs were released and are available for The Sims game.

The Sims: Livin' Large

  • Released August 31, 2000
  • Added additional new characters, careers, items, and other features

The Sims: House Party

  • Released April 2, 2001
  • Added the ability to host parties and gatherings at the Sims' houses
  • Added additional new items and characters

The Sims: Hot Date

  • Released November 12, 2001
  • Added ability for Sims to be involved in short-term and long-term relationships and give gifts to others
  • Added new destinations for travel outside the Sims' homes
  • Added additional new items and characters

The Sims: Vacation

  • Released March 28, 2002
  • Added ″Vacation Island″ as new destination for Sims and stay in a hotel, tent or igloo
  • Added ability for Sims to buy souvenirs
  • Allows game to be saved with Sims on vacation, on the island
  • Added additional new items and characters

The Sims: Unleashed

The Sims 2 Help Red S

  • Released November 7, 2002
  • Added pets, including cats and dogs
  • Added ability for Sims to have a garden
  • Increased neighborhood lot count from 10 to 40 and ability to re-zone some lots for building shops, safes, and other businesses
  • Added additional new items and characters

The Sims: Superstar

The sims 2 games
  • Released May 13, 2003
  • Added ability for Sims to become celebrities and famous
  • Added ″Studio Town″ as a new destination, being a new work area for celebrity Sims or place to visit for non-celebrity Sims
  • Added additional new items and characters (both work and leisure)

The Sims: Makin' Magic

  • Released October 29, 2003
  • Added magic to the game, giving Sims the ability to cast spells, forge charms and buy alchemical ingredients
  • Added ″Magic Town″, a place where Sims can buy magical items and ingredients from vendors, as well as having lots for Sims' homes, allowing them to live outside the primary neighborhood. These lots also have the chance of growing magical items.
  • Included a preview of The Sims 2 game on CD

Screenshots

Cheats

Some of the below cheats will not work after updating the game to a later release.

  • Cheat on those nasty Bills - Keep one of your unpaid bills until the mail carrier comes to deliver another bill. Once the flag is up, pay the bill you currently have, removing the other bill residing in your mailbox.

Cheat Console

Ps2

While playing a game, press Ctrl+Shift+Alt+C to display a prompt box in the upper left corner of the screen. Once this box is displayed, entering one of the below codes activates the appropriate cheat.

Additional Information:
Enter an exclamation mark (!) at the prompt to repeat the last cheat entered.
Enter a semicolon (;) between codes to enter multiple codes at the same time.

CHEAT CODERESULT OF CODE
klapaucius (if patch version 'rosebud')1000 Cash
hist_addAdd new family history stat to the current family
write_destlistAppends the route destination list to AllRoutes.txt
water_toolCreate moat or streams or swimming pools
shrink_text [font_size] [text]Create shrunk_text_#.bmp files.
edit_charCreate-a-character mode.
draw_all_frames [off/on]Draw all animation frames disabled/enabled.
draw_originsDraw colored dots at each person's origin
core_dumpDump entire memory to core_dump_[date:time].txt file.
dump_happyDump selected person's most recent list of scored interactions to a file.
dump_mcDump selected person's motive contribution curve to a file.
debug_socialEnable debug flag to show outcome choice dialogs for social interactions
sim_log endEnd Sim logging
cht [filename]Execute 'file.cht' file as a list of cheats
draw_floorable [off/on]Enable or disable draw of Florrable grid
assertForce an asswert for testing
log_animationsLog animations in the event log window
map_edit [off/on]Map editor disabled/enabled
move_objectsMove any object
tutorial offNo tutorial object generation when tutorial house is loaded
browser_failsafePrevent web browser crashes
preview_anims [off/on]Preview animations diabled/enabled.
tile_infoProgrammer stats
quitQuit game
#importRead in behavior tuning constants from Tuning.txt
rebuild_cpRebuilds entire Control Panel/UCP from scratch
refresh_facesRefresh the BMP_resources for all people whose IFF files are writable
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters
restore_tutRestore tutorial
rotation [0/1/2/3]Rotates camera
route_balloons [off/on]Routing debug balloons disabled/enabled
fam_test [opcount]Run series of random operations on unhoused families
saveSave currently loaded house
historySave family history file
plughSay 'plugh'
xyzzySay 'xyzzy'
draw_routes [off/on]Selected person's path hidden/displayed
log_maskSet event logging mask
autonomy [1-100]Set free thinking level
sim_speed [- 1000-1000]Set game speed
edit_grass [number]Set grass change value
grow_grass [0-150]Set grass growth
lot_size [number]Set lot size
sim_limit [milliseconds]Set maximum milliseconds to allow simulator
sim_speed [- 1000-1000]Set Sim speed
set_hour [1-24]Set time of day
bubble_tweak [z offset value]Set z offset for thought bubbles
[directory path]Sets the neighborhood directory to the path
lot_border [tl tr bl br]Sets up the borders on the lot with non-editable flag
allow_inuseSets whether menu items appear for in use objects
memviewShow memory view window in debug builds of the game.
sim_log beginStart Sim logging
swap_houses [house #] [house #]Swap the two house files and updates families
sweep [off/on]Ticks disabled/enabled
tile_info [off/on]Tile information hidden / displayed
visitor_controlToggle allowing visitors to be controlled using the keyboard.
report_assetsToggle assets report
auto_resetToggle automatic object reset feature
sim_peakToggle calls to PeekMessages within Sim loop
cam_modeToggle camera mode
all_menusToggle display of unavailable interactions in person control menus
obj_compToggle object compression insave file
quatsToggle quaterniontransformations
sound_logToggle sound log window
soundToggle sounds
htmlToggle web page creation
reload_peopleTotal reload of people skeletons, animations, suits, and skins
soundeventTrigger sound event
write_routesWrite out an RTE file every time a route is found
#exportWrite out behavior turning constants to tuning.txt

Hints & Tips

  • Phone - As one of your first purchases, it is recommended you purchase a phone and that it is placed in a commonly used location of your house. There are several phone calls made during the game where you are awarded money over the phone.
  • Skills - Develop your Sims' skills to help improve their chances of getting raises and bonuses from their job.
  • Burglars - Purchase a security system to help prevent your house from being robbed. Catching the burglars is also will be an additional money bonus for you.
  • Other Family Members - Get other family members into your household to add extra income. While this can cause family problems, it can be used to your advantage to get additional income.

Technical Support

ReferenceQuestion
GamesFull listing of computer game terms, jargon, and slang.
GamesAll general computer game related Q&A's.
DirectXMicrosoft DirectX help and support.
Sound cardSound card help and support.
Video cardVideo card help and support.
Electronic ArtsElectronic Arts company and contact information.
MaxisMaxis company and contact information.
CHGAMEBasic game troubleshooting.
CH000096Where can I find cheat codes for my game?
CH000156I've lost my unique identification number can you give me one?
CH000201No sound in new game, elsewhere it works fine.
CH000482Do you have a part, manual, warranty information, refund information, or rebate information?
CH000620Why is my online game so slow?
CH000789How do I play my game over the Internet?
CH000786General Sims questions and answers.
ForumIf your question is not listed here try our computer help forum.

Welcome to the The Sims 2 wiki guide.[edit]

You moved into SimCity. You built a small house that has expanded into art rivaling architectural masterpieces such as the Tower of Pisa and the Eiffel Tower. You're livin' large with items like your Servo robot and chemistry set. You've thrown the best house parties on the planet, and Drew Carey is over every night. Your bachelor Sim has gone on hot dates and met their spouse Downtown. Your growing family went on vacation to Vacation Island. You got a pet in Old Town and unleashed him onto the public. You sent your Sim to Studio Town and got him to become the biggest superstar SimNation has ever seen. After being bored with all that, your family did the Harry Potter thing and is makin' magic all over Magic Town. You are the SimCity god. And you're still not satisfied? What the hell is wrong with you? Well, don't worry about it. We here at IGN are not satisfied, either. If we were, we each wouldn't have invested several hundred bucks into one computer game and its seven expansion packs… and now, its sequel! Being a true sequel, as opposed to just another expansion pack, means a number of things. Practically every gameplay element has been tweaked (and some downright overhauled), and old strategies may not work quite as well as they used to. But don't worry, because we here at IGN know what it takes to get Sims behaving the way they should. Of course, how they should is up to you, but no matter how that may be, we're here to help. This guide is your be-all, end-all information super-package for The Sims 2. You'll get all the basics: from how to create a Sim to not having your Sim wet itself in the middle of a party. But we won't just cover simple survival. You'll learn how to get your Sims promoted up the corporate food chain and make more money than you ever dreamed of. We'll also teach you how to turn that money into architectural art that will be the envy of the Internet… or at least your Sims' virtual neighborhood. Throughout it all, you'll see real (fictional?) examples of Sims living the dream, with screenshots to boot. In fact, the majority of the guide will cover the life cycle of one particular family, starting with one particular Sim. No matter what twists and turns the wacky life of your Sims may take, IGN will be right here. We haven't forgotten, though, that most of you have already played The Sims 1. To give vets the help they need as quickly as possible, text in bold and red denotes major gameplay changes that you'll need to be aware of. Minor things (like the renaming of the Room bar) will not get such a denotation, but things like the new Aspiration Meter and Rewards will. What are the Aspiration Meter and Rewards? Well, you'll just have to read on and see, won't you?

This wiki was automatically converted from the The Sims 2 Guide (PC) guide at https://guides.ign.com/guides/564180/ and may require cleanup. Please help improve this wiki if you can, and remove this notice if appropriate.

The Sims 2 Deluxe Help

Contributor Assistance[edit]

The Sims 2 Hints

SimsIf you're unfamiliar with editing our wikis, this simple How-to Wiki guide shows you how to get started. If you are unsure about something, do not hesitate to ask the staff or flag the page you are having trouble with (please don't forget to tell us about the problem or reason).
Comments